Expect to die a few times, especially early on in the game creating a safe place to respawn in should be an early priority. Survival is tough in this game, and there is a learning curve, although good online resources will help take some of the mystery out of the crafting and health systems. Once you've got the basics together, you can start fulfilling quests and improving your character's skills. Kill a zombified police officer and you might find some ammunition take down a lumberjack and you might get a warm flannel shirt. Thinking creatively and curiously about scavenging will help get the parts you need, although as with any game it's imperfect. That might mean scavenging up enough scrap to get the iron to make one, or it might just mean finding one on the stove in an abandoned house. For instance, some of the water in the game isn't safe to drink until it's boiled. The landscape is littered with resources, and successful strategies will combine crafting and scavenging. Alternatively, you can create a randomly-generated setting to explore. There is a preset location in 7 Days to Die - a small town in the southwestern United States - but you may find that playing in the same setting over and over again gets repetitive. Traps, spikes, ditches and barricades will all help keep the zombie horde out until the sun rises and it's time to go scavenging again. The game's crafting system allows you to chop down trees, mine for minerals, break structures down for parts and use everything you produce to build and reinforce a safe home for yourself and your allies. You'll need a safe place to stay, which is where the destructible environment comes in. At night, however, they become faster, stronger and more aggressive. Although they can still be dangerous if provoked - for instance, if you take meat or other things that smell like food too close to them - a cautious and well-armed survivor should be able to cope. During the day, zombies are sluggish and passive. The most important mechanics in 7 Days to Survive are the destructible environment and the day-night cycle. Online multiplayer games can see survivors working together to survive or competing for scarce resources. The game combines open-world RPG elements, complex crafting and first-person shooter combat to create a compelling zombie apocalypse experience. Time that the player can use to discover and potentially take care of the home invaders.How long would you survive in a zombie-infested post-apocalyptic wasteland, armed only with your wits and whatever you can scavenge? That's the question posed by survival horror game 7 Days to Die, and answering it is where the fun of playing it lies. But even persistent raiders will end up wasting time trying to find the right container. When they understand that they have to waste time finding the one container that actually has something, some may just give up and try raiding some other base. Raiders can easily (or not so easily) break into any one container, but it will easily become tedious if the raiders find that they have to break into several. Be it safes, lockers, or even standard storage chests, having several of the same containers can be useful in preventing raiders from stealing everything the player worked to acquire. But to put it simply: spam the storage container of choice but only put loot inside one or two. This tip only applies to player raiders but it is incredibly important for protecting the player’s gear, weapons, and other spoils. Now combine that general tactic with fences, turrets, and other passive defense structures and these choke points can be used to great effect. Most of them will be dead before even damaging the base. Odds are the zombies will walk straight into all of the landmines that were set out beforehand. These paths of travel can then be loaded with traps and defensive structures that can easily debilitate zombie hoard or at least slow them down.Īs an example, the player can litter their front yard with a high concentration of landmines, step out onto a balcony or some other elevated structure and have zombies begin ‘hunting’ the player. To that end, the player should make take note of or even intentionally create paths of travel zombies (and players) can use. Sometimes controlling the field of battle is more important than simply having massive firepower or a reinforced base. Controlling the field of battle would allow the player to use resources more effectively and maneuver opponents to exactly where they need to be.
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